< Back to Update List

September 28, 2024

Patch Notes - v0.5.10


This update introduces the new Desert Crypt dungeon, along with balance changes and bug fixes.

Save files from version 0.5.9 are NOT compatible.

Desert Crypts

The Aridax, a fiercely independent desert faction, have long forgotten the ways of their ancestors. But now, their ancient tombs stir with a sinister energy. Something has awakened deep below.

These crypts are scattered across the desert and feature some of the highest-level enemies in the game. Be prepared for a challenge as you encounter 13 new enemy types, 20+ new items, new sounds, music, traps, and more.

Dungeon Difficulty

Dungeon difficulty is now represented by skull icons.

The scale ranges from 1 to 5 skulls, with 5+ (black) and 5++ (red) for the most brutal challenges.

XP Rebalance

We've reworked the skill XP curve and investment system to improve balance and progression, ensuring both specialized (tall) and generalist (wide) builds remain competitive, while fixing the issue where heavily invested skills would level faster at higher levels.

What's Changing:

Special thanks to user myrix for their suggestions and help with balancing.

Equipment Animations

Torches are now animated, marking the introduction of animated equipment items.

Activated Items

We've updated the game engine to support items with activated effects and cooldowns, giving items the full range of functionality as abilities. Kicking this off is the Squirrel's Hand:

This necklace triggers when you're low on health, summoning a scurry of friendly helpers to turn the tide in battle.

Expect more items with powerful and interactive effects in future updates.

Other Changes

Bug Fixes